Gere sons de outro mundo com seus velhos aparelhos
de sons mesmo sem ter saber eletrônica!
Sons alienígenas podem estar dentro daquele velho Speak & Spell que seu vizinho esta vendendo. Circuit-bending irá liberta-lo.
Comece transformando velhos aparelhos de áudio em mecanismo que emitem sons mágicos e descubra a liberdade de expressão que vem diretamente dos seus sonhos.
Tudo o que você precisa saber sobre eletrônicos é como soldar e como ler estas instruções.
Alien music could be inside that old Speak & Spell at your neighbor's yard sale. Circuit-bending sets it free.
Inside you'll find detailed instructions for turning ANY circuit you find into an alien music engine.
Start turning throw-away audio electronics into magical music engines and discover a freedom of expression that comes straight from your dreams.
All you need to know about electronics is how to solder - and how to read these instructions from the guy who accidentally started it all.
Limitations? Only your imagination.
This books covers:
Exploring circuit-bending today.;
Building your circuit-bending workshop;
Designing your personal alien orchestra;
Eighteen projects for creating your own alien orchestra;
And more.
Acknowledgments.
Introduction.
Part I: Exploring Circuit-Bending Today.
Chapter 1: Bending the Headspace of Electronic Design.
Chapter 2: Circuit-Bending’s New Instrumentarium.
Chapter 3: Considering a New Music.
Chapter 4: Bending for Business.
Part II: Building Your Circuit-Bending Workshop.
Chapter 5: Tools of the Trade.
Chapter 6: Your Electronic Parts Supply.
Chapter 7: The Well-Behaved Workspace.
Part III: Dr. Frankenstein, May We Proceed?
Chapter 8: Soldering Your Way to Nirvana.
Chapter 9: Designing Your Personal Alien Orchestra.
Chapter 10: Building the Bent Instrument.
Chapter 11: Bending Beyond the Basics.
Chapter 12: Finishing Techniques.
Part IV: Eighteen Projects for Creating Your Own Alien Orchestra.
Chapter 13: The Instrumentarium: An Overview.
Chapter 14: Project 1: Original Pushbutton Speak & Spell Incantor.
Chapter 15: Project 2: Common Speak & Spell Incantor.
Chapter 16: Project 3: Speak & Read Incantor.
Chapter 17: Project 4: Speak & Math Incantor.
Chapter 18: Project 5: The Casio SA-2 Aleatron.
Chapter 19: Project 6: The Casio SA-5 Aleatron.
Chapter 20: Project 7: The Realistic Concertmate 380 Aleatron.
Chapter 21: Project 8: The Casio SK-60 Aleatron.
Chapter 22: Project 9: Casio MT-140 Aleatron.
Chapter 23: Project 10: Casio SK-1 Aleatron.
Chapter 24: Project 11: Mall Madness.
Chapter 25: Project 12: The Inverter.
Chapter 26: Project 13: Electronic Rap Pad.
Chapter 27: Project 14: Bent Book Strip.
Chapter 28: Project 15: Cool Keys Bent Music Stick.
Chapter 29: Project 16: Fisher Price Electronic Womb.
Chapter 30: Project 17: The Harmonic Window.
Chapter 31: Project 18: Hyper Sax.
Closing Words.
Appendix A: One Dozen of the Best Generic Bends.
Appendix B: Benders’ Resources.
Appendix C: Common Electronic Components and Their Schematic Symbols.
Index.